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Dragonfire Patch 4 Preview

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Albion Online Dragonfire artwork
Dragonfire Patch 4 · proposed balance changes

In testing · not live yet · These changes are intended for Dragonfire Patch 4. Numbers and mechanics may change before release. The source post does not announce a release date.

Patch highlights

Weapons

Infernal Scythe

A faster bleed gains an extra tick and more total damage.

Bloody Reap

  • Second-swing bleed ticks: Before: 3After: 4
  • Time between ticks: Before: 1sAfter: 0.75s
  • Total bleed duration: Before: 2sAfter: 2.25s
  • Second-swing total damage: target above 40% health: Before: 141After: 168
  • Second-swing total damage: target below 40% health: Before: 255After: 296
Grovekeeper

Grovekeeper

Hammers Buff

A shorter cast gives opponents less warning.

Ground Pound

  • Cast time: Before: 0.4sAfter: 0.2s
Divine Staff

Divine Staff

Holy Staffs Buff

A stronger shield is more likely to survive until the area heal.

Divine Protection

  • Shield: Before: 456.3After: 500
Dreadstorm Monarch

Eye of the Storm

  • AoE escalation: NEWAfter: Missing AoE escalation added.
All Quarterstaffs

All Quarterstaffs

Quarterstaffs Buff

The opening hits gain a stacking slow.

Concussive Combo

  • First and second hits: NEWAfter: Each applies an 8% slow for 3s; stacks up to twice.
  • Stand time: Before: 0.3sAfter: 0.25s
Prowling Staff

Prowling Staff

Shapeshifter Staffs Buff

The higher execute cap improves damage against mobs.

Sinister Swipes

  • Maximum execute damage against mobs: Before: 150After: 300
Claymore

Claymore

Swords Buff

Charge

  • Damage to targets passed through: Before: 66%After: 100%
Kingmaker

Kingmaker

Swords Buff

Majestic Smash

  • Inspiration aura bonus damage: Before: 20%After: 30%

Equipment

Blueflame Torch

Blueflame Torch

Off-hands Nerf

Its base bonus is being brought in line with Muisak.

Damage and healing bonus

  • Bonus coefficient: Before: 0.0177After: 0.0161
Demon Helm

Demon Helm

Helmets Buff

Hush

  • Cooldown: Before: 25sAfter: 20s
Graveguard Boots

Graveguard Boots

Shoes Buff

Battle Frenzy

  • Duration: Before: 5sAfter: 6s
Cultist Sandals

Cultist Sandals

Shoes Fix

Rotten Ground

  • AoE escalation: NEWAfter: Missing AoE escalation added.

Potions

Healing Potion

Healing Potion

All tiers Nerf

Healing falls at every listed Item Power, with larger reductions at the top end.

Healing

  • Healing at 500 IP: Before: 7%After: 6%
  • Healing at 600 IP: Before: 10%After: 9%
  • Healing at 700 IP: Before: 13%After: 12%
  • Healing at 800 IP: Before: 16%After: 14%
  • Healing at 900 IP: Before: 18%After: 16%
  • Healing at 1000 IP: Before: 20%After: 18%
  • Healing at 1100 IP: Before: 22%After: 19.5%
  • Healing at 1200 IP: Before: 24%After: 21%
Lifeward Potion

Lifeward Potion

Potions Buff

Lifeward

  • Range: Before: 11mAfter: 14m

Mounts

Bighorn Ram & Elite Bighorn RamElite Bighorn Ram

Bighorn Ram & Elite Bighorn Ram

Mounts Adjusted

Each stack is smaller, but the fully stacked bonus is higher.

Charged Gallop

  • Movement speed bonus per stack: Before: 15%After: 10%
  • Maximum stacks: Before: 1After: 2
  • Maximum bonus movement speed: Before: 15%After: 20%
Saddled Direbear

Saddled Direbear

Mounts Adjusted

Faster baseline movement comes with a new defensive speed trigger.

Movement & Rush

  • Base movement speed: Before: 50%After: 85%
  • Gallop movement speed: Before: 90%After: 85%
  • New passive: Rush: NEWAfter: Taking damage grants 40% movement speed for 4s.
  • Rush cooldown: NEWAfter: 8s

Mob spells

Spirit Weaver

Dragon Sanctuary Adjusted

The spell gains a clearer warning before it hits. The longer sleep applies in Dragon Sanctuary only.

Drowsy Essence

  • Hit delay and warning areas: NEWAfter: 1.5s hit delay with indication areas.
  • Sleep duration in Dragon Sanctuary: Before: 2sAfter: 4s
  • Orb radius: Before: 1mAfter: 0.75m

Spell fixes

Demonfang

Demonfang

Daggers Fix

Blood Ritual

  • Statblock: NEWAfter: Now displays the correct ability range.
Royal Helmet

Royal Helmet

Helmets Fix

Ballista Support Fire

  • Visual effects: NEWAfter: Removes the incorrect slow visual effect beneath affected targets.